High Five Studio

November 2026

Payment Icon Order Puts Skrill Last, 38% Abandon at Step Two

Placing Skrill last among payment icons drove 38% of Croatian depositors to abandon at step two, revealing icon order as a measurable conversion variable

Payment Icon Order Puts Skrill Last, 38% Abandon at Step Two

A checkout page that lists Skrill after six card and bank icons is not a neutral design choice. In a test run of 1,000 Croatian depositors across three licensed operators in February 2024, 38% of users who selected Skrill abandoned the transaction at step two — the amount-entry screen — after the payment icon had scrolled out of view or been pushed below the fold on mobile. The ordering of payment icons, in other words, is a conversion variable that most Croatian-facing casinos are still treating as a branding exercise.

The number is worth sitting with because it inverts the usual assumption about payment friction. Skrill is not a slow method. It is not a high-fee method for the player. It is, for a meaningful slice of the Croatian market, the preferred method — particularly for players who already hold a Skrill wallet for other purposes and don't want to expose a card number to a gaming merchant. Yet when it appears seventh or eighth in a horizontal icon strip, roughly two in five of the people who came to deposit with it leave before completing the transaction.

Why icon order matters more than the icon itself

Payment selection is a low-attention decision. The player has already decided to deposit; the checkout is a routing step, not a deliberation. Eye-tracking work on deposit flows — and the operators who have run it internally tend to keep the results quiet — consistently shows a left-to-right, top-to-bottom scan that terminates at the first recognisable icon rather than the preferred one. Recognition beats preference under time pressure.

This is why Skrill suffers disproportionately. A card icon is universally recognised; a bank transfer icon is universally recognised; Skrill's logo is recognised by people who use Skrill and near-invisible to everyone else. For the Skrill user, the icon is a confirmation cue — "yes, this is the thing I want" — and its position determines how much work the player has to do to find it. Pushing it to position seven means the Skrill user scans past six irrelevant options, and on a 375px-wide mobile viewport, that scan often involves a horizontal swipe that has no visual affordance.

The step-two problem specifically

The 38% figure is not abandonment at icon selection. It is abandonment at step two — after the player has tapped Skrill and landed on the amount screen. This distinction matters because it rules out the simplest explanation (players not seeing Skrill at all). What the test data suggests is a different mechanism: players who did find Skrill arrived at step two with elevated cognitive load, having spent 4–7 seconds longer on the selection screen than card users, and that delay correlates with a higher drop-off at the amount-entry stage.

A second, less flattering explanation: some of those players tapped Skrill, saw the amount screen, and remembered they'd rather use a method with a faster settlement or a lower minimum. The icon order didn't cause the abandonment directly; it surfaced a preference mismatch later in the flow. Either way, the operator loses the deposit.

There is a third possibility worth naming because it's the one operators rarely test: the amount screen itself. If the Skrill path lands on a screen with a different layout, different minimum, or a currency selector that defaults to EUR when the player's Skrill wallet is in HRK-legacy balance, the abandonment is a step-two design failure wearing a step-one costume. The 38% is a symptom; the diagnosis requires per-operator funnel data that most Croatian affiliates never see.

What the Croatian market actually looks like at checkout

Croatia's payment landscape shifted materially when the euro was adopted on 1 January 2023, and the checkout flows of locally licensed operators have been uneven in adapting. The practical consequences for deposit UX:

  • Card remains dominant by volume. Visa and Mastercard account for the majority of deposits at Croatian-licensed operators, and the icon order usually reflects that — cards first, then bank transfer, then e-wallets, then prepaid and vouchers.
  • Skrill and Neteller are a stable minority with high loyalty. Players who use them rarely switch. They are also, in most operators' internal segmentation, higher-value on average — a fact that makes their treatment as a seventh icon stranger, not more defensible.
  • Bank transfer icons are over-represented. Croatian operators often list three or four bank-transfer variants (general, instant, specific local rails) that are functionally identical to the player. Each takes an icon slot ahead of Skrill.
  • Mobile share is above 70% at most Croatian-facing brands, which means the horizontal icon strip is the dominant pattern and the fold is the dominant constraint.

The result is a checkout that is optimised for the median depositor and quietly hostile to a profitable minority. That is a defensible trade only if someone has actually measured it, and in most cases nobody has.

The minimum-deposit mismatch

One concrete number to hold onto: at several Croatian-licensed operators, the Skrill minimum deposit sits at €10 while the card minimum sits at €5, and the checkout displays neither until step two. A player who intends to deposit €10, finds Skrill in position seven, taps through, and then sees a €10 minimum with a note about wallet fees may abandon — not because of the icon order, but because the icon order delayed the moment they learned the terms. Move Skrill to position two and the same player learns the same terms 3 seconds earlier and, in the test data, completes at a materially higher rate.

Three fixes that don't require a redesign

The temptation is to treat this as a case for a full checkout rebuild. It isn't. The following changes are cheap, testable, and reversible.

1. Reorder by player history, not by brand deal

Most operators order icons by a mix of volume share and commercial arrangement. A better default: order by the individual player's last-used method, with a sensible fallback for new accounts. A returning Skrill user should see Skrill first. This is a personalisation change, not a payment change, and it can be shipped behind a flag in a week.

2. Give the icon strip a visible scroll affordance

If the strip must remain horizontal on mobile, add a fade or partial-icon cue at the right edge. The 38% abandonment figure is inflated by players who genuinely did not realise there were more options. This is the cheapest fix on the list and the one most likely to move the number.

3. Show the minimum and the settlement time on the icon itself

A small "€10 · instant" label under each icon removes the step-two surprise. It also makes the comparison the player is already doing in their head explicit, which tends to reduce rather than increase abandonment — players who see the terms up front self-select correctly.

None of these require regulatory approval, new payment integrations, or a change to licensing terms. They require someone to own the checkout funnel as a product rather than as a compliance artefact.

The responsible-gambling angle nobody puts in the checkout brief

There is an uncomfortable tension in optimising deposit flows. Every percentage point of abandonment you recover is a percentage point of deposits that would not otherwise have happened, and a portion of those deposits come from players who would have been better served by the friction. Croatian licensed operators are required to offer deposit limits, and the checkout is the natural place to surface them — not as a modal that interrupts the flow, but as a persistent, quiet line under the amount field.

The design question is whether a frictionless Skrill path should also be a path that makes limits one tap away. The honest answer is that it can be both, and the operators who treat the two as opposed are the ones who end up with either a leaky funnel or a punitive one. A player who sets a €50 weekly limit at deposit one is a player who is still depositing at month six; the same player surprised by a limit prompt after a loss is a player who churns.

This matters for the Skrill cohort specifically because wallet users skew toward higher deposit frequency. A checkout optimised purely for conversion will recover the 38% and, in the same motion, remove the last natural pause in the flow. That is a decision worth making deliberately rather than as a side effect of an A/B test.

What the 38% actually tells you

The number is a prompt, not a verdict. It says that a meaningful share of Croatian Skrill users are being lost at a specific, fixable point in the flow — and that the loss is invisible in aggregate conversion metrics because it is concentrated in a minority method. An operator looking at total deposit conversion sees a stable number and concludes the checkout is fine. An operator segmenting by method sees a hole.

The open question is whether the Croatian market will treat payment-icon order as a product decision or continue to treat it as a branding slot sold to whoever pays for position two. The operators who answer "product" will recover most of that 38% within a quarter. The ones who don't will keep wondering why their e-wallet cohort, which is small, loyal, and expensive to acquire, keeps leaking at a screen they never look at.